Highlights

  • Balance Master (click to see) is a game simulating the real-life problem of multi-task
  • Survive!Cheetah (click to see) is an update version of Balance Master

Why create this game?

This is Week 1 assignment from the course Introduction to Game Design. The instructions are:

This week you are asked to make a simple game on a single sheet of paper. Your game should include:

  1. A clearly articulated goal, and
  2. A degree of difficulty enhanced by chance and/or skill.
  3. Additionally, you must keep the following limitations in mind:

The game should all fit on one piece of paper, ideally letter-sized or A4 so people can print it out, if they wish. The game should be a one-player game. A short description and instructions for your game should be at the top of the page. The only extra thing anyone should need to play are two six-sided dice, which are an optional element you may include in your game. (If you don’t have dice, there are websites that can simulate dice rolls, such as https://www.random.org/dice .)

I have been thinking about creating a game that helps people manage their life for a long time - Balance Master (click to see). Because my boyfriend used to do a very bad job on keeping our relationship along with his study. I think by playing a game, he may understand the core of the problem better and develop his own strategy to improve the situation.

How was the game developed?

I was inspired by simulation games like Democracy 3, in which players can manipulate the elements of a system and see the effects along time - they need to balance everything. And I think time-management is exactly about balancing. This is my first try on game design, so Balance Master is surely imperfect. An new version has been developed: Survive!Cheetah (click to see).